Post by Katdoral on Apr 10, 2012 15:55:27 GMT -5
DM/Player: Josh
Other Names: The Lord of Chaos, The Clarity, He Who Walks the Dreams, The Herald of the Great Old Ones
Symbol: Chaos Followers: A small silvery disc with what seems to be an ever-flowing/eddying mist on its surface. Madness Followers: A pendant made up of intertwined tentacles that seem to writhe and twist around each other. Dream Followers: A purple and silver dream catcher.
Divine Realm: R'yleth, the city of the Great Old Ones. Located on the Chaotic Neutral moon.....sort of.
Alignment: Chaotic Neutral
Portfolio: Chaos, Dreams and nightmares, Madness/Insanity
Cleric Alignments: CG, N, CN, CE
Domains: Chaos, Dream, Madness
PF1: Chaos(All), Madness(All)
PF2: Dreams, Nightmares, Indulgence, Creation
Favored Weapon: Touch Attack
Favored Colors: Purple
Divine Rank: 10, Lesser Deity
Class Levels: Wizard 10, Alienist 10, Mystic 4, Mystic Theurge 8
Hit Dice: 10d4+110 (Wiz), 10d4+110 (Ali), 4d8+44 (Mys), 8d4+88 (MT). (496 hp)
Initiative: +8
Speed: 60ft
AC: 67 (10 +8 Armor, +4 Shield, +23 Deity Nat. Armor, +8 Dex, + 14 Deflection) Touch AC: 34 Flat Footed AC: 46
Attacks: Melee +32/+27, +32 Melee Touch or +34 Ranged Touch.
Special Qualities: Immune to: Polymorph, petrification, any attacks that alter form, ability drain, ability damage, energy drain, mind effects, acid, electricity, cold, disease, poison, stunning, sleep, paralysis, death effects, disintegration, imprisonment, banishment and banishing effects. Fire Resistance: 30. Damage Reduction: 45/epic. Spell Resistance: 62. Fast Healing: 30. All senses extend to 10 miles, remote sensing/communication up to 10 miles around any worshiper, holy site, or holy object also up to 5 locations at once, Block sensing of other deity of equal or lesser divine rank, any event involving 500+ beings related to chaos, madness/insanity, or dreams/nightmares I automatically know about, divine realm, teleport without error at will, plane shift at will, Familiar (Beholder), Divine Aura 1000 ft radius (DC 29)
Saves: Fort: +35 Ref: +30 Will: +43
Abilities: Str: 21, Dex: 26, Con: 32, Int: 44, Wis: 26, Cha: 29
Skills: Concentration +51, Decipher Script +60, Diplomacy +16, Heal +17, Knowledge: Arcana +62, Knowledge:Religion +60, Knowledge:Planes +61, Knowledge:Dungeonerring +61, Knowledge:Far Realms +62, Sense Motive +52, Spellcraft +90, Spot +52
Feats: Craft Spell Completion Item, Craft Wonderous Item, Craft Attuning Spell Trigger Item, Craft Spell Trigger Item, Craft Portal, Craft Arms and Armor, Spell Mastery, Spell Focus (Conjuration), Spell Focus (Illusion), Repeat Spell, Imbued Summoning, Improved Familiar, Quicken Spell, Sculpt Spell, Maximize Spell, Empower Spell, Transdimensional Spell, Still Spell
Epic Feats: Epic Spellcasting, Multispell, Automatic Quicken Spell, Improved Metamagic, Great Wisdom
Class Abilities: Focused Specialist, Summon Familiar Alienist: Alien Blessing, Mad Certainty, Pseudonatural Familiar, Extra Summoning, Insane Certainty, Timeless Body, Alien Transcendence
Salient Divine Abilities: Divine Spellcasting, Arcane Mastery, Instant Counterspell, Spontaneous Wizard Spells, Alter Reality, Divine Host, Craft Artifact, Wave of Chaos, Increased Spell Resistance, Divine Fast Healing, Gift Mortal, Lay Quest
Domain Powers: 10/day Cast chaos spells at +1 caster level, subtract 1 from all Wisdom-based skill checks and all Will saves. However, once per day, you can see and act with the clarity of true madness: Add one-half your level to a single Wisdom-based skill check or Will save. You must choose to use this benefit before the check or save is rolled, immune to fear effects. All domain spells cast at will as 20th level caster. DC = 29 + spell level.
Wizard Spells/day: Levels 0 - 17. 4/11(3)/10(3)/10(3)/10(3)/10(3)/9(3)/9(3)/9(3)/9(3)/4/4/4/4/3/3/3/3 Base DC = 37 + spell level. Conjuration base DC = 38 + Spell level. Illusion base DC = 38 + Spell Level. Caster Level = 38.
Cleric Spells/day: Levels 0 - 6. 6/8/8/8/8/8/5 Domain: Madness Spells Known: Levels 0 - 6. 9/5+d/5+d/4+d/4+d/3+d/2+d Base DC = 28 + Spell level. Conjuration Base DC = 29 + Spell Level. Illusion Base DC = 29 + Spell Level. Caster Level = 23.
Other Names: The Lord of Chaos, The Clarity, He Who Walks the Dreams, The Herald of the Great Old Ones
Symbol: Chaos Followers: A small silvery disc with what seems to be an ever-flowing/eddying mist on its surface. Madness Followers: A pendant made up of intertwined tentacles that seem to writhe and twist around each other. Dream Followers: A purple and silver dream catcher.
Divine Realm: R'yleth, the city of the Great Old Ones. Located on the Chaotic Neutral moon.....sort of.
Alignment: Chaotic Neutral
Portfolio: Chaos, Dreams and nightmares, Madness/Insanity
Cleric Alignments: CG, N, CN, CE
Domains: Chaos, Dream, Madness
PF1: Chaos(All), Madness(All)
PF2: Dreams, Nightmares, Indulgence, Creation
Favored Weapon: Touch Attack
Favored Colors: Purple
Divine Rank: 10, Lesser Deity
Class Levels: Wizard 10, Alienist 10, Mystic 4, Mystic Theurge 8
Hit Dice: 10d4+110 (Wiz), 10d4+110 (Ali), 4d8+44 (Mys), 8d4+88 (MT). (496 hp)
Initiative: +8
Speed: 60ft
AC: 67 (10 +8 Armor, +4 Shield, +23 Deity Nat. Armor, +8 Dex, + 14 Deflection) Touch AC: 34 Flat Footed AC: 46
Attacks: Melee +32/+27, +32 Melee Touch or +34 Ranged Touch.
Special Qualities: Immune to: Polymorph, petrification, any attacks that alter form, ability drain, ability damage, energy drain, mind effects, acid, electricity, cold, disease, poison, stunning, sleep, paralysis, death effects, disintegration, imprisonment, banishment and banishing effects. Fire Resistance: 30. Damage Reduction: 45/epic. Spell Resistance: 62. Fast Healing: 30. All senses extend to 10 miles, remote sensing/communication up to 10 miles around any worshiper, holy site, or holy object also up to 5 locations at once, Block sensing of other deity of equal or lesser divine rank, any event involving 500+ beings related to chaos, madness/insanity, or dreams/nightmares I automatically know about, divine realm, teleport without error at will, plane shift at will, Familiar (Beholder), Divine Aura 1000 ft radius (DC 29)
Saves: Fort: +35 Ref: +30 Will: +43
Abilities: Str: 21, Dex: 26, Con: 32, Int: 44, Wis: 26, Cha: 29
Skills: Concentration +51, Decipher Script +60, Diplomacy +16, Heal +17, Knowledge: Arcana +62, Knowledge:Religion +60, Knowledge:Planes +61, Knowledge:Dungeonerring +61, Knowledge:Far Realms +62, Sense Motive +52, Spellcraft +90, Spot +52
Feats: Craft Spell Completion Item, Craft Wonderous Item, Craft Attuning Spell Trigger Item, Craft Spell Trigger Item, Craft Portal, Craft Arms and Armor, Spell Mastery, Spell Focus (Conjuration), Spell Focus (Illusion), Repeat Spell, Imbued Summoning, Improved Familiar, Quicken Spell, Sculpt Spell, Maximize Spell, Empower Spell, Transdimensional Spell, Still Spell
Epic Feats: Epic Spellcasting, Multispell, Automatic Quicken Spell, Improved Metamagic, Great Wisdom
Class Abilities: Focused Specialist, Summon Familiar Alienist: Alien Blessing, Mad Certainty, Pseudonatural Familiar, Extra Summoning, Insane Certainty, Timeless Body, Alien Transcendence
Salient Divine Abilities: Divine Spellcasting, Arcane Mastery, Instant Counterspell, Spontaneous Wizard Spells, Alter Reality, Divine Host, Craft Artifact, Wave of Chaos, Increased Spell Resistance, Divine Fast Healing, Gift Mortal, Lay Quest
Domain Powers: 10/day Cast chaos spells at +1 caster level, subtract 1 from all Wisdom-based skill checks and all Will saves. However, once per day, you can see and act with the clarity of true madness: Add one-half your level to a single Wisdom-based skill check or Will save. You must choose to use this benefit before the check or save is rolled, immune to fear effects. All domain spells cast at will as 20th level caster. DC = 29 + spell level.
Wizard Spells/day: Levels 0 - 17. 4/11(3)/10(3)/10(3)/10(3)/10(3)/9(3)/9(3)/9(3)/9(3)/4/4/4/4/3/3/3/3 Base DC = 37 + spell level. Conjuration base DC = 38 + Spell level. Illusion base DC = 38 + Spell Level. Caster Level = 38.
Cleric Spells/day: Levels 0 - 6. 6/8/8/8/8/8/5 Domain: Madness Spells Known: Levels 0 - 6. 9/5+d/5+d/4+d/4+d/3+d/2+d Base DC = 28 + Spell level. Conjuration Base DC = 29 + Spell Level. Illusion Base DC = 29 + Spell Level. Caster Level = 23.