Post by Katdoral on Apr 10, 2012 15:33:47 GMT -5
DM/Player: Gary
Divine Rank: 19, Greater Deity
Domains: Law, Evil, Darkness
PF1: Darkness(all), Law(all except Archon), Void(Isolation)
PF2: Darkness, Tyranny, Secrecy, Truth
Common Names:Lawgiver, Truethspeaker, The Damning Darkness
Divine Salients:Domain:Law, Domain:Evil, Domain:Darkness, Alter Reality, Gift Mortal, Increased Damage Reduction, Increased Damage Reduction, Divine Fast Healing, Heavenly Host, Annihilating Strike, Divine Dodge, Irresistible Blows - Scimitar, Divine Celerity, Supreme Initiative, Wound Enemy, Wound Enemy, Increased Spell Resistence, Free Move, Divine Weapon Focus - Scimitar, Divine Weapons Specialization - Scimitar, Craft Artifact, Battlesense, Divine Shield, Instant Counterspell, Power of Trueth.
Holy Symbol: A white spider pearched at the peak of three colored pillars, one silver, one purple, one black.
The difference between the three primary orders, as far as the holy symbol's go, is that one of the pillars will be directly beneath the spider depending on that specific order. Those that focus on Law have the silver pillar prominent, those that focus on evil have the purple pillar prominent, and those that focus on darkness have the black pillar prominent.
Class Levels:
Ranger:20
Wizard:10
Cleric:10
Mystic Theurge:10
Fighter:13
Drow ECL:2
Total:65
Ability Scores:(Natural)
STR: 29 / +9
DEX: 39 / +14
CON: 26 / +8
INT: 29 / +9
WIS: 29 / +9
CHA: 29 / +9
Damage Reduction: 89/Epic
Fast Healing: 76
Spell Resistence: 135
Base Attack Roll: 38 / 32 / 28 / 24
Fort: 60
Ref: 64
Wil: 60
Armor Class: 86
Touch AC: 47
Flat Footed AC: Katdoral is never flat-footed, flanked, or otherwise denied his dexterity bonus.
Hit Points: 1010
Full Attack Roll: (All resolved as Melee touch Attacks)
Main Hand: 70 / 70 / 64 / 60 / 56 (+55 damage)
Off Hand: 70 / 64 / 60 / 56 (+50 damage)
While Katdoral does have a pair of enchanted scimitars, for all but the most difficult combats he uses normal, non magical weapons. In the event he deems a combat serious enough, below are the adjusted Full Attack information:
Full Attack Roll: (All resolved as Melee touch attacks)
Main Hand: 77 (79 vs good) / 77 (79 vs good) / 71 (73 vs good) / 67 (69 vs good) / 63 (65 vs good) (+62 damage, 74 vs good)
Off Hand: 77 (79 vs good) / 71 (73 vs good) / 67 (69 vs good) / 63 (65 vs good) (+57 damage, +69 vs good)
Each successful attack also applies the following: 12 wounding damage per round for 18 rounds (these wounds stack with each other), Fort save DC: 93 with non-magical weapons, and DC 100 or DC 107 vs good with magical weapons or be reduced to -10 hitpoints immediately.
Immunities: Transmutation effects, Energy Drain, Ability Drain, Ability Damage, Mind-Affecting Effects, Electricity, Cold, Acid, Disease, Poison, Stunning, Sleep, Paralysis, Death Effects, Disintegration, Banishment, Binding, Dimensional Anchor, Dismissal, Impriconment, Repulsion, Soul Bind, Temporal Stasis, and Trap the Soul.
Fire Resistance: 38
Divine Rank: 19, Greater Deity
Domains: Law, Evil, Darkness
PF1: Darkness(all), Law(all except Archon), Void(Isolation)
PF2: Darkness, Tyranny, Secrecy, Truth
Common Names:Lawgiver, Truethspeaker, The Damning Darkness
Divine Salients:Domain:Law, Domain:Evil, Domain:Darkness, Alter Reality, Gift Mortal, Increased Damage Reduction, Increased Damage Reduction, Divine Fast Healing, Heavenly Host, Annihilating Strike, Divine Dodge, Irresistible Blows - Scimitar, Divine Celerity, Supreme Initiative, Wound Enemy, Wound Enemy, Increased Spell Resistence, Free Move, Divine Weapon Focus - Scimitar, Divine Weapons Specialization - Scimitar, Craft Artifact, Battlesense, Divine Shield, Instant Counterspell, Power of Trueth.
Holy Symbol: A white spider pearched at the peak of three colored pillars, one silver, one purple, one black.
The difference between the three primary orders, as far as the holy symbol's go, is that one of the pillars will be directly beneath the spider depending on that specific order. Those that focus on Law have the silver pillar prominent, those that focus on evil have the purple pillar prominent, and those that focus on darkness have the black pillar prominent.
Class Levels:
Ranger:20
Wizard:10
Cleric:10
Mystic Theurge:10
Fighter:13
Drow ECL:2
Total:65
Ability Scores:(Natural)
STR: 29 / +9
DEX: 39 / +14
CON: 26 / +8
INT: 29 / +9
WIS: 29 / +9
CHA: 29 / +9
Damage Reduction: 89/Epic
Fast Healing: 76
Spell Resistence: 135
Base Attack Roll: 38 / 32 / 28 / 24
Fort: 60
Ref: 64
Wil: 60
Armor Class: 86
Touch AC: 47
Flat Footed AC: Katdoral is never flat-footed, flanked, or otherwise denied his dexterity bonus.
Hit Points: 1010
Full Attack Roll: (All resolved as Melee touch Attacks)
Main Hand: 70 / 70 / 64 / 60 / 56 (+55 damage)
Off Hand: 70 / 64 / 60 / 56 (+50 damage)
While Katdoral does have a pair of enchanted scimitars, for all but the most difficult combats he uses normal, non magical weapons. In the event he deems a combat serious enough, below are the adjusted Full Attack information:
Full Attack Roll: (All resolved as Melee touch attacks)
Main Hand: 77 (79 vs good) / 77 (79 vs good) / 71 (73 vs good) / 67 (69 vs good) / 63 (65 vs good) (+62 damage, 74 vs good)
Off Hand: 77 (79 vs good) / 71 (73 vs good) / 67 (69 vs good) / 63 (65 vs good) (+57 damage, +69 vs good)
Each successful attack also applies the following: 12 wounding damage per round for 18 rounds (these wounds stack with each other), Fort save DC: 93 with non-magical weapons, and DC 100 or DC 107 vs good with magical weapons or be reduced to -10 hitpoints immediately.
Immunities: Transmutation effects, Energy Drain, Ability Drain, Ability Damage, Mind-Affecting Effects, Electricity, Cold, Acid, Disease, Poison, Stunning, Sleep, Paralysis, Death Effects, Disintegration, Banishment, Binding, Dimensional Anchor, Dismissal, Impriconment, Repulsion, Soul Bind, Temporal Stasis, and Trap the Soul.
Fire Resistance: 38