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Post by Zivix on Feb 10, 2018 12:03:54 GMT -5
Kerani's Ectoplasmic Duplication (Metacreativity)
Level: Psion/Wilder 2 / Shaper 2 Display: Visual Manifesting Time: 1 standard action Range: Personal Effect: 4 ectoplasmic duplicates of you (augmentable) Duration: 1 round/ level Saving Throw: none Power Resistance: none Power Points: 3
When this power is manifested it creates 4 ectoplasmic duplicates of you designed to confuse your enemies. These duplicates have an AC of 10 + size modifier + your Dex modifier and hit points equal to your Con score. Your opponent may make a Spot check opposed by your Craft(Sculpting) check to determine if they can tell the difference between the duplicates and the manifester. Failure means that any attacks directed at the manifester will hit a random duplicate instead. The duplicates are not true constructs and cannot be healed with the Repair Damage power and once they are destroyed they revert to ectoplasm and dissipate back into the Astral plane.
This power may be augmented in the following ways: For every 2 power points spent, another duplicate can be manifested and for every 4 power points spent the duplicates have 5 more hit points.
This power was created by the elven psion Kerani Coribrar in 5a668.
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Post by Zivix on Oct 7, 2018 13:48:53 GMT -5
Evolve Construct(Metacreativity)
Level: Psion/Wilder 5 / Shaper 5
Display: Visual
Manifesting Time: 1 standard action
Range: One Astral Construct you control - augmentable, see text Effect: see text Duration: instantaneous Saving Throw: none
Power Resistance: none
Power Points: 9
This power may only be used on a targeted astral construct that you control. When used, it allows the manifester to change the current menu options that the astral construct has to another set chosen by the manifester. This power has no effect on constructs modified by the Ectopic form fest, nor does it allow the manifester to choose another personality fragment to inhabit the construct if it is currently under the effects of the Imbue with Psyche power.
Augment: For each extra expenditure of 6 power points the manifester may use this power on another construct, if he or she is able to control multiple constructs.
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Post by seekyr on Oct 8, 2018 0:18:16 GMT -5
39 points for a 5th level power? Bit pricey?
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Post by Zivix on Oct 9, 2018 18:57:12 GMT -5
Whoops. Fixed.
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Post by Zivix on Nov 30, 2018 15:16:16 GMT -5
Imbue Construct (Metacreativity) Level: Shaper 4 Display: Visual Manifesting time: 1 standard action Target: 1 Astral Construct you control Range: Close (25' + 5'/2 levels) Save: none Power Resistance: No Power Points: 7
This power calls forth a personality fragment from Psyche, the psionic substrate of the plane of Dreams and imbues an astral construct with it. The abilities that the construct gains and the side effects of the power are tied directly to the personality fragment that is called. At the time of the creation of this power, these are the known fragments.
Murderous Rage: The construct immediately enters a rage similar to a barbarian gaining +4 STR and its natural weapons become covered with fine spikes and razors that cause bleeding wounds. Creatures struck by this construct take 2 points of bleeding damage per round until a DC 15 Heal check is made or magical healing is applied. Side effect: For every 20 points of damage this construct takes there is a cumulative 5% chance the construct enters a frenzied state and will attack anyone, including the manifester. The manifester may still use a standard action to dismiss the construct. Augment: Every 4PP increases the bleed damage inflicted by this construct by 1 point and lowers the frenzy chance by 1%
Selfish Intent: This construct gains an outer layer of adhesive goo. Anyone who makes a successful melee attack against it must make a DC16 STR check or their weapon or body part becomes stuck to its skin. In addition, the adhesive gives the construct a +4 bonus to grapple checks. Side effect: Selfish Intent refuses any call to him that does not involve payment. When calling Selfish Intent, the power gains a special material componet that must be worth at least 100g. In addition, any time an item gets unstuck from him, there is a 10% chance he will use his next action to attempt to take it back. Augment: Every 2PP increases the STR DC by 1. Every 4PP reduces the material cost requirement by 20g and reduces the side effect chance by 1%.
Fiery Passion: This construct can stoke the passions of a target, making them lust for her destruction above all else. The target must make a Will save (Manifester's 4th level power DC) or attempt to attack her with weapons, spells, etc. In addition, the target bursts into flames, taking 1d6 points of fire damage per round. The target of her taunt must be within 60' and she may only target one creature at a time. Side effect: Fiery Passion will only inhabit a truly attractive construct and her tastes increase with the manifester's talents. She requires a construct made with a Sculpt DC equal to 10 + 1/2 the manifester level + CHA modifier or she refuses to come and the power fails. Also, there is a 10% chance she will be overcome with passion and taunt herself if there is an enemy with higher charisma than the manifester. Augment: Every 2PP increases the burn damage by 1d6. Every 4PP reduces the side effect chance by 1% and increases the will DC by 1.
Righteous Indignation: This construct gains the Empathic Feedback power as a constant effect. Side Effect: In any round that Righteous Indignation is not attacked by an enemy, there is a cumulative 5% chance that he will spend his turn castigating the manifester for something. When this happens, the percent chance returns to 0. Augment: As Empathic Feedback. Also, every 4PP reduces the side effect chance by 1%.
Studious Obsession: This construct can spend 1d10 of his hit points to generate a Deja Vous effect as the psionic power of the same name (DC of manifester's 1st level power DC) as a standard action. One time per manifestation of Studious Obsession, he may duplicate any spell, spell-like ability, or power of up to 3rd level that he has seen in the last round of combat. Side Effect: Each time Studious Obsession uses his Deja Vous power, there is a 10% chance that he will become obsessed with this power and refuse to do anything but use it until he is dismissed or destroyed. Augment: As Deja Vous. Also, every 4PP reduces the obsession chance by 1% and increases the level of the ability he can mimic by 1.
There are other Psyche fragments that are out there, most notably Joyful Curiosity, that are not listed, as they are not combat fragments. As more are uncovered and see use, I will update the power. -Kerani Coribrar
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Post by seekyr on Dec 3, 2018 14:57:56 GMT -5
I have a few problems with most of them, because they seem like a little much. Murderous rage for two points of bleeding, but it's augmented by one point for every four extra you spend. Might be a little high.
Fiery passion is a bit much, with the damage being so high. an extra d6/round every round. Assuming that it's not pumped, and the thief/warrior/unlucky other isn't going to be taking more from someone who specializes in pumping things.
Studious Obsession. Without pumping, someone with one construct could double the wizard's fireball spell every round, etc. Someone with more than one construct and who can use this power on more than one of them would just be able to have them copy each other, right? Going into an area with a lot of monsters weak vs ice? Four constructs with this power active and they can keep using it until they slowly die from damage. One of them copies repair construct and they're active until the power ends. Takes just one more step to make it broken a lot, so...
Not bad, unless you know who will be using it the most.
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