Post by Sardinal on Apr 7, 2018 14:10:13 GMT -5
King Bailron Stonesky, Chosen of Sierra
The Shield of Nevermore, The Chosen King, Old Dragonbane
Male, Dwarf
Classes: Fighter 26
Alignment: Lawful Good
Hit Points: 422
Str: 32(+11) Dex: 18(+4) Con: 26(+8) Int: 20(+5) Wis: 20(+5) Cha: 19(+4)
Saves: Fort: 31 Ref: 21 Will: 22
Bailron gains a +2 on Fort saves vs Poison
Bailron gains a +2 on all saves vs Spells and Spell-like abilities
Bailron gains a bonus = 1/2 HD + 2 (15) against the supernatural and Spell-like abilities of Dragons or Dragonkin
Bailron is considered to be 4 HD higher when calculating the effects of Fear
Bailron is considered to have the evasion ability against Dragon breath weapons
Bailron grants a +4 morale bonus vs Dragonfear to all allies in sight
Bailron gains a +10 Shield bonus to saves vs Overrun/Trample
Spell Resistance: 25 vs Chaotic Sources
Cold Resist: 5
Immunities: Sonic Damage
AC: 55 (+16 Armor, +10 Shield, +5 Nat, +4 Dex, +4 Deflection, +5 Insight, +1 general)
Flatfooted: 51 Touch: 24
Bailron gains a +4 racial bonus to AC vs Giants
Bailron gains a +6 bonus to AC vs Dragons
Damage Reduction: 2/-
Speed: 25'
Initiative: +8
Base Attack: +23
Grapple: 38
Bailron gains a +20 vs being grappled/tripped/and bullrushed. This bonus increases to +22 vs Dragons
Bailron can use a Dwarven War Axe as a light weapon in a grapple.
Attacks: Wrymdoom Standard Action +46 (1d10+27, 19-20x3)
or +41/+36 (1d10+27, 19-20x3)
Full Attack +46/+46(Haste)/+41/+36/+31
or +41/+41/+41(Haste)/+36/+31/+26
Bailron gains a +1 to attack rolls vs Orcs
Bailron gains a +2 to hit and +2d6 damage vs Dragons and dragonkind
Bailron gains a +2 to hit and +2d6 damage vs Arcane Casters of any kind
Bailron can "Take 10" on a single attack roll every round
Bailron has a floating +5 bonus he can apply to any attack roll with a slashing weapon each round
Skills: Appraise +9, Balance +1, Climb +11, Craft: Blacksmith +15, Diplomacy +40, Handle Animal +9, Intimidate +19, Jump +11, Know:Nature +12, Know:Arch/Eng +13, Know:Religion +10, Listen +20, Proff: Soldier +40, Proff: Miner +17, Proff: Regent +40, Ride +9, Sense Motive +35, Spot +20, Survival +7, Swim +8
Languages: Dwarven, Human, Draconic, Orc
Feats: HTP Mountain Dwarf, WF Dwarven War Axe, Shield Spec: Tower, Shield Ward, Weapon Spec: Dwarven War Axe, Dwarven Ancestral Armor Prof, Armor Spec: Dwarven Battle Plate, Heavy Armor Optimization, Greater Weapon Spec: Dwar Axe, Melee Weapon Mastery (slashing), Dragon Hunter, Dragon Hunter Bravery, Dragon Hunter Defense, Slashing Fury, Weapon Supremacy, Greater Heavy Armor Optimization, Close Quarters Combat, Improved Initiative, Power Attack, Overhead Thrust
Epic Feats: Epic Weapon Focus: Dwar Axe, Epic Weaon Spec: Dwar Axe, Epic Fortitude, Epic Reflexes, Epic Will, Dire Charge
Chosens Abilities:
Protection Domain: 1x/day Bailron can grant someone a +26 resistance bonus to their next saving throw as a standard action. The bonus can last for up to 1 hour until discharged.
Bailron has the following Spell-Like abilities 1x/day. DC = 28 + Spell Level. Caster Level = 26
Sanctuary, Shield Other, Protection from Energy, Spell Immunity, Spell Resistance, Antimagic Field, Repulsion, Mindblank, Prismatic Sphere.
Sacred Song: Whenever Bailron is gains bonuses from bardic music those bonuses are considered sacred bonuses instead of their normal type
Slick Minded: Whenever Bailron fails a Will save he may immediately reroll it. He must take the second result.
Gear: The Aelium Crown of Nevermore (+6 Wisdom and Mindblank, controls the Aelium Defender of Nevermore), Bailron's Heavenly Battleplate: Mithril Battleplate with Angelic motiff set with sapphires. +5 mithral nimble, Ghostward, Greater Anchoring, Deathward, Blueshine, Easytravel, Quickness Battleplate that grants +6 to Dex, +15 to Diplomacy, Sense Motive, Proff: Soldier, and Proff: Regent. Grants Bailron Daylight 1x/day and Lucent Lance 3x/day. Bailron's Heavenly Towershield: Adamantine Tower Shield with an angelic motiff set with sapphires. +5 Adamantine Heavy Fortification Tower Shield that grants a +6 to Con, +15 to listen and spot. Grants Bailron Lions Roar 1x/day, and Knights Move @will. Bailron's Wyrmdoom: Aelium Forged Steel Dwarven War Axe with a Gold Dragon Motiff set with sapphires. +5 Aelium forged steel dwarven war axe surestriking, keen, magebane, dragonbane, dragon fiercebane, everbright. Grants +5 Insight bonus to AC and +15 to Intimidate. Grants Bairlron Flight of the Dragon @will. The Golden Dragon tail acts as a locked guantlet. Amulet of Natural Armor +5, Ring of Adamant Law, Weapon Crystal of greater return, Restful Armor Crystal, Greater Shied crystal of Arrow Deflection. Hewards Handy Haversack.
The Shield of Nevermore, The Chosen King, Old Dragonbane
Male, Dwarf
Classes: Fighter 26
Alignment: Lawful Good
Hit Points: 422
Str: 32(+11) Dex: 18(+4) Con: 26(+8) Int: 20(+5) Wis: 20(+5) Cha: 19(+4)
Saves: Fort: 31 Ref: 21 Will: 22
Bailron gains a +2 on Fort saves vs Poison
Bailron gains a +2 on all saves vs Spells and Spell-like abilities
Bailron gains a bonus = 1/2 HD + 2 (15) against the supernatural and Spell-like abilities of Dragons or Dragonkin
Bailron is considered to be 4 HD higher when calculating the effects of Fear
Bailron is considered to have the evasion ability against Dragon breath weapons
Bailron grants a +4 morale bonus vs Dragonfear to all allies in sight
Bailron gains a +10 Shield bonus to saves vs Overrun/Trample
Spell Resistance: 25 vs Chaotic Sources
Cold Resist: 5
Immunities: Sonic Damage
AC: 55 (+16 Armor, +10 Shield, +5 Nat, +4 Dex, +4 Deflection, +5 Insight, +1 general)
Flatfooted: 51 Touch: 24
Bailron gains a +4 racial bonus to AC vs Giants
Bailron gains a +6 bonus to AC vs Dragons
Damage Reduction: 2/-
Speed: 25'
Initiative: +8
Base Attack: +23
Grapple: 38
Bailron gains a +20 vs being grappled/tripped/and bullrushed. This bonus increases to +22 vs Dragons
Bailron can use a Dwarven War Axe as a light weapon in a grapple.
Attacks: Wrymdoom Standard Action +46 (1d10+27, 19-20x3)
or +41/+36 (1d10+27, 19-20x3)
Full Attack +46/+46(Haste)/+41/+36/+31
or +41/+41/+41(Haste)/+36/+31/+26
Bailron gains a +1 to attack rolls vs Orcs
Bailron gains a +2 to hit and +2d6 damage vs Dragons and dragonkind
Bailron gains a +2 to hit and +2d6 damage vs Arcane Casters of any kind
Bailron can "Take 10" on a single attack roll every round
Bailron has a floating +5 bonus he can apply to any attack roll with a slashing weapon each round
Skills: Appraise +9, Balance +1, Climb +11, Craft: Blacksmith +15, Diplomacy +40, Handle Animal +9, Intimidate +19, Jump +11, Know:Nature +12, Know:Arch/Eng +13, Know:Religion +10, Listen +20, Proff: Soldier +40, Proff: Miner +17, Proff: Regent +40, Ride +9, Sense Motive +35, Spot +20, Survival +7, Swim +8
Languages: Dwarven, Human, Draconic, Orc
Feats: HTP Mountain Dwarf, WF Dwarven War Axe, Shield Spec: Tower, Shield Ward, Weapon Spec: Dwarven War Axe, Dwarven Ancestral Armor Prof, Armor Spec: Dwarven Battle Plate, Heavy Armor Optimization, Greater Weapon Spec: Dwar Axe, Melee Weapon Mastery (slashing), Dragon Hunter, Dragon Hunter Bravery, Dragon Hunter Defense, Slashing Fury, Weapon Supremacy, Greater Heavy Armor Optimization, Close Quarters Combat, Improved Initiative, Power Attack, Overhead Thrust
Epic Feats: Epic Weapon Focus: Dwar Axe, Epic Weaon Spec: Dwar Axe, Epic Fortitude, Epic Reflexes, Epic Will, Dire Charge
Chosens Abilities:
Protection Domain: 1x/day Bailron can grant someone a +26 resistance bonus to their next saving throw as a standard action. The bonus can last for up to 1 hour until discharged.
Bailron has the following Spell-Like abilities 1x/day. DC = 28 + Spell Level. Caster Level = 26
Sanctuary, Shield Other, Protection from Energy, Spell Immunity, Spell Resistance, Antimagic Field, Repulsion, Mindblank, Prismatic Sphere.
Sacred Song: Whenever Bailron is gains bonuses from bardic music those bonuses are considered sacred bonuses instead of their normal type
Slick Minded: Whenever Bailron fails a Will save he may immediately reroll it. He must take the second result.
Gear: The Aelium Crown of Nevermore (+6 Wisdom and Mindblank, controls the Aelium Defender of Nevermore), Bailron's Heavenly Battleplate: Mithril Battleplate with Angelic motiff set with sapphires. +5 mithral nimble, Ghostward, Greater Anchoring, Deathward, Blueshine, Easytravel, Quickness Battleplate that grants +6 to Dex, +15 to Diplomacy, Sense Motive, Proff: Soldier, and Proff: Regent. Grants Bailron Daylight 1x/day and Lucent Lance 3x/day. Bailron's Heavenly Towershield: Adamantine Tower Shield with an angelic motiff set with sapphires. +5 Adamantine Heavy Fortification Tower Shield that grants a +6 to Con, +15 to listen and spot. Grants Bailron Lions Roar 1x/day, and Knights Move @will. Bailron's Wyrmdoom: Aelium Forged Steel Dwarven War Axe with a Gold Dragon Motiff set with sapphires. +5 Aelium forged steel dwarven war axe surestriking, keen, magebane, dragonbane, dragon fiercebane, everbright. Grants +5 Insight bonus to AC and +15 to Intimidate. Grants Bairlron Flight of the Dragon @will. The Golden Dragon tail acts as a locked guantlet. Amulet of Natural Armor +5, Ring of Adamant Law, Weapon Crystal of greater return, Restful Armor Crystal, Greater Shied crystal of Arrow Deflection. Hewards Handy Haversack.