Post by Katdoral on Apr 19, 2018 9:36:41 GMT -5
Name:
Titles:
Aliases:
Languages
Physical Description
Bio
Past
Present
Friends/Allies
Guilds/Affiliations/Political/Churches/Leadership
Cohort
Enemies
Kill on Sight
CLASS
STATS
+2 on Saves vs Energy Drain, Death Effects, and negative energy effects via Phylactery of Virtue
+1 on Saves Vs Evil Sources via Lenses of Revelation
Immunity / Resistance's
Magic Missile, Scorching Ray, Vampiric Touch, Sound Lance, Mind Fog, Disintigrate, Blasphemy, Discern Location, Prismatic Sphere, Aging, Hunger, Thirst, Blinding, Energy Drain. Resistance vs negative energy of 21
Ebon's physical combat statics change dramatically depending upon which spells/effects he employs.
Divine Power: Changes base attack to a fighter equal to his caster level, and augments his Strength by a +6 enhancement bonus
Divine Favor: Adds a +3 luck bonus to both attack and damage rolls.
Righteous Might: Grants a +4 Size bonus to Strength, increases size catagory by 1, and grants a +2 size bonus to Constitution, as well as grants damage reduction 9/evil
Badge of Glory: As a free action, 2x/day deal +1d6 per 2 character levels to Evil Aligned creatures.
Lense of Revelation: Adds a static 1d6 to all melee damage vs Evil Aligned creatures.
Sun Devotion: As a swift action, Add a static bonus to damage rolls vs Evil Aligned creatures equal to current HD. This effect persists for 1 minute and costs 1 turn attempt to activate. It can be extended another minute at the cost of an additional turn attempt.
Righteous Wrath of the Faithful: This spell extends his movement by 30 feet, and grants an additional attack each round Ebon employ's a full attack, just as if (but does not stack with) he was hasted.
Battle Domain granted power: You gain the weapon focus feat with a weapon of your choice that you are already proficient with. If you also have the war domain, you instead gain weapon specialization with the weapon you chose from that domain's granted ability, even if you don't meet the requirements for it.
Template
Racial Abilities
Class Abilities
Turn Undead
Aura of Good
Spontaneous Casting (Cure spells)
Spell Power x 2 (Increase caster level for all divine spells by 1 each)
Overcharged Healing: An Arch Priest who selects this holy vestment can heal over a target's normal maximum hit point total. This can be applied to any cure spell. Any hit points in excess of the target's normal maximum are converted into temporary hit points. These temporary hit points persist for 1 round per Arch Priest Class Level, and cannot exceed a total of the Arch Priest's Class Level multiplied by their wisdom modifer. This ability costs an 8th level spell slot. Current Maximum: 85
Spell Like Ability: Sublime Revelry 2x per day
Mastery of Shaping: The Arch Priest can alter the area and effect spells that use one of the following shapes: Burst, Cone, Cylinder, Emanation, or Spread. The alteration consists of creating spaces within the spell's are or effect that are not subject to the spell. The minimum dimension for these spaces is a 5 foot cube. This ability costs one 6th level spell slot.
Prestige Domain: Battle Domain: At first level the Devout Militant gains access to the prestige domain of Battle as described here. They gain the granted power of the domain. Clerics may memorize the domain spells in their domain slots. Mystics may add the spell list to their class list and choose them as spells known. Other divine casters add the spells to their class list.
Rank: At first level of the Devout Militant gains the rank of Captain Specialist. Further rank must be earned in the traditional manner.
Enemies of the Faith: At 2nd level of the Devout Faithful's lessons in his faith's enemies manifest as a powerful ability to combat enemies of their faith. This has the effect of giving any weapon they hold an effect similar to the Bane Effect, but it only affetcs worshipers of their chosen enemy faith. The weapon's enhancement bonus acts as if it was 2 higher and it deals an extra 2d6 sacred damage to them. This applies to followers of Katdoral.
Feats
Progression
Epic Progression
Wishes
Items
Head Phylatery of Virtue
Face Lenses of Revelation
Neck Periapt of Wisdom +6
Shoulders Cloak of Resistance +6
Torso Mithril Banded mail +7, Ghost touch (+3), Daylight (+1), Landing (+1)
Vest: Ephod of Authority
Arms Bracers of Epic Health +10
Hands Gloves of the Titan Grip
Finger Ring of Protection +5
Finger Ring of Avoidance (+30 spellcraft)
Waist Cord of Favor
Legs Badge of Glory
Feet Boots of Swift Movement (5x/day, teleport at a range equal to land movement)
Inventory
Wealth & Assets
Holdings
Interests and Stakes
Other Assests
Titles:
Aliases:
Race | Alignment | Age | Height | Weight | Hair |
Human | Lawful Good | 64 | 5' 10" | 165 lbs | Silver/Grey |
Eyes | Skin | Origin | Residence | Patron/Deity | Immortality |
Brown | White, tan | Hilltop | Royal Palace of Irridria | Thelin Lightbringer | Chosen |
Languages
Physical Description
Bio
Past
Present
Friends/Allies
Guilds/Affiliations/Political/Churches/Leadership
Cohort
Enemies
Kill on Sight
CLASS
Class / Template | Hit Die | Level |
Cleric of Thelin | D8 | 13 |
Arch Priest | D8 | 5 |
Devout Militant of Irydria | D8 | 3 |
Level Adjustment | n/a | 0 |
Total Effective | 21 |
STATS
Total | Ablility Mod | Base | Level Adv | Magic | Inherent | Divine Inherent | Race/Age | (Feats/Conditional/Etc) | Misc 1 | |
STR | 15 | 2 | 17 | -3 | ||||||
DEX | 13 | 1 | 16 | -3 | ||||||
CON | 24 | 7 | 17 | 10 | -3 | |||||
INT | 14 | 2 | 12 | 2 | ||||||
WIS | 44 | 17 | 18 | 6 | 6 | 3 | 4 | 2 | 5 | |
CHA | 25 | 7 | 18 | 2 | 5 |
Hit Points | Massive Damage | Healing Rate | Fast Healing |
272 | 50 | ||
Total | Ability Mod | Magic | MISC | Base 1 | Base 2 | Base 3 | Base 4 | EPIC | |
FORT | 29 | 7 | 6 | 8 | 4 | 3 | 1 | ||
REFLEX | 14 | 1 | 6 | 4 | 1 | 1 | 1 | ||
WILL | 39 | 17 | 6 | 8 | 4 | 3 | 1 |
+2 on Saves vs Energy Drain, Death Effects, and negative energy effects via Phylactery of Virtue
+1 on Saves Vs Evil Sources via Lenses of Revelation
Immunity / Resistance's
Magic Missile, Scorching Ray, Vampiric Touch, Sound Lance, Mind Fog, Disintigrate, Blasphemy, Discern Location, Prismatic Sphere, Aging, Hunger, Thirst, Blinding, Energy Drain. Resistance vs negative energy of 21
Skills
Class1 | Class 2 | Class 3 | Class 4 | Class 5 | Skill Name | MOD | Total | Abilitiy | Rank | Magic | Feat/Race | Misc | |
Appraise | INT | ||||||||||||
Autohypnosis | WIS | ||||||||||||
Balance | DEX | ||||||||||||
Bluff | WIS | ||||||||||||
Climb | STR | ||||||||||||
x | x | x | Concentration | CON | 27 | 7 | 20 | ||||||
Decipher Script | INT | ||||||||||||
x | x | Diplomacy | CHA | 28 | 7 | 21 | |||||||
Disable Device | INT | ||||||||||||
Disguise | CHA | ||||||||||||
Escape Artist | DEX | ||||||||||||
Forgery | DEX | ||||||||||||
Gather Information | CHA | ||||||||||||
Handle Animal | CHA | ||||||||||||
x | x | Heal | WIS | ||||||||||
Hide | DEX | ||||||||||||
Intimidate | Str/Int | ||||||||||||
Jump | STR | ||||||||||||
Listen | WIS | ||||||||||||
Move Silent | DEX | ||||||||||||
Open Lock | DEX | ||||||||||||
Ride | DEX | ||||||||||||
x | Search | INT | |||||||||||
Sense Motive | WIS | ||||||||||||
Sleight of Hand | DEX | ||||||||||||
Speak Language | INT | ||||||||||||
x | x | x | Spell Craft | INT | 55 | 1 | 24 | 30 | |||||
Spot | WIS | ||||||||||||
Survival | WIS | ||||||||||||
Swim | STR | ||||||||||||
Tumble | DEX | ||||||||||||
Use Magic Device | CHA | ||||||||||||
Use Rope | DEX | ||||||||||||
Craft | INT | ||||||||||||
Profession | WIS | ||||||||||||
x | Knowledge Arcana | INT | 11 | 1 | 10 | ||||||||
x | x | x | Knowledge Religion | INT | 21 | 1 | 20 | ||||||
x | Knowledge Planes | INT | 14 | 1 | 13 | ||||||||
x | Knowledge History | INT | |||||||||||
Knowledge Local | INT | ||||||||||||
Perform | CHA | ||||||||||||
Perform | CHA | ||||||||||||
Langauge | INT | ||||||||||||
Langauge | INT | ||||||||||||
Langauge | INT | ||||||||||||
Combat
Total | Ability Mod | Magic | Feat/Conditional/Etc | |
Initiative | 1 | 1 |
Melee / Ranged | Total | Ability Mod | Magic | Size | Feat/Conditional/Etc | Base 1 | Base 2 | Base 3 | EPIC |
26/21/16 | 2 | 6 | 2 | 9 | 3 | 2 | 2 | ||
Grapple |
Ebon's physical combat statics change dramatically depending upon which spells/effects he employs.
Divine Power: Changes base attack to a fighter equal to his caster level, and augments his Strength by a +6 enhancement bonus
Divine Favor: Adds a +3 luck bonus to both attack and damage rolls.
Righteous Might: Grants a +4 Size bonus to Strength, increases size catagory by 1, and grants a +2 size bonus to Constitution, as well as grants damage reduction 9/evil
Badge of Glory: As a free action, 2x/day deal +1d6 per 2 character levels to Evil Aligned creatures.
Lense of Revelation: Adds a static 1d6 to all melee damage vs Evil Aligned creatures.
Sun Devotion: As a swift action, Add a static bonus to damage rolls vs Evil Aligned creatures equal to current HD. This effect persists for 1 minute and costs 1 turn attempt to activate. It can be extended another minute at the cost of an additional turn attempt.
Righteous Wrath of the Faithful: This spell extends his movement by 30 feet, and grants an additional attack each round Ebon employ's a full attack, just as if (but does not stack with) he was hasted.
Battle Domain granted power: You gain the weapon focus feat with a weapon of your choice that you are already proficient with. If you also have the war domain, you instead gain weapon specialization with the weapon you chose from that domain's granted ability, even if you don't meet the requirements for it.
Attack | Total to Hit | Attack Modifier | Total Damage | Weapon Damage | Ability Mod | Magic Mod | Feats/Conditional/Etc | Critical | Range/Reach | Type | Size | ||
24 | |||||||||||||
19 | |||||||||||||
14 | |||||||||||||
Armor Class | Base | Armor Bonus | Shield Bonus | Nat Armor | Ability Mod | Deflect | Magic | Feat/Condition | Dodge |
10 |
Touch | Flat Footed | Dam Reduction | Max Dex | Miss Chance | Spell Failure | Check Penalty | Spell Resist |
Movement | Total | Base | Magic | Class Abilities | Feats/Condition |
Base | |||||
Sneak | |||||
Tumble | |||||
Swim | |||||
Flying | |||||
Charge | |||||
Full Round x4 |
Template
Racial Abilities
Class Abilities
Turn Undead
Aura of Good
Spontaneous Casting (Cure spells)
Spell Power x 2 (Increase caster level for all divine spells by 1 each)
Overcharged Healing: An Arch Priest who selects this holy vestment can heal over a target's normal maximum hit point total. This can be applied to any cure spell. Any hit points in excess of the target's normal maximum are converted into temporary hit points. These temporary hit points persist for 1 round per Arch Priest Class Level, and cannot exceed a total of the Arch Priest's Class Level multiplied by their wisdom modifer. This ability costs an 8th level spell slot. Current Maximum: 85
Spell Like Ability: Sublime Revelry 2x per day
Mastery of Shaping: The Arch Priest can alter the area and effect spells that use one of the following shapes: Burst, Cone, Cylinder, Emanation, or Spread. The alteration consists of creating spaces within the spell's are or effect that are not subject to the spell. The minimum dimension for these spaces is a 5 foot cube. This ability costs one 6th level spell slot.
Prestige Domain: Battle Domain: At first level the Devout Militant gains access to the prestige domain of Battle as described here. They gain the granted power of the domain. Clerics may memorize the domain spells in their domain slots. Mystics may add the spell list to their class list and choose them as spells known. Other divine casters add the spells to their class list.
Rank: At first level of the Devout Militant gains the rank of Captain Specialist. Further rank must be earned in the traditional manner.
Enemies of the Faith: At 2nd level of the Devout Faithful's lessons in his faith's enemies manifest as a powerful ability to combat enemies of their faith. This has the effect of giving any weapon they hold an effect similar to the Bane Effect, but it only affetcs worshipers of their chosen enemy faith. The weapon's enhancement bonus acts as if it was 2 higher and it deals an extra 2d6 sacred damage to them. This applies to followers of Katdoral.
Feats
Progression
Epic Progression
Wishes
Items
Equipment
Armor / Shield | Type | AC Bonus | Max Dex | CK Penalty | Spell Failure | Speed | Misc |
Weapon | To Hit | To Damage | Base W. Damage | Critical | Size | Type | Other Effects / Sockets |
Head Phylatery of Virtue
Face Lenses of Revelation
Neck Periapt of Wisdom +6
Shoulders Cloak of Resistance +6
Torso Mithril Banded mail +7, Ghost touch (+3), Daylight (+1), Landing (+1)
Vest: Ephod of Authority
Arms Bracers of Epic Health +10
Hands Gloves of the Titan Grip
Finger Ring of Protection +5
Finger Ring of Avoidance (+30 spellcraft)
Waist Cord of Favor
Legs Badge of Glory
Feet Boots of Swift Movement (5x/day, teleport at a range equal to land movement)
Inventory
Wealth & Assets
Currency | Value | |
Gems (gold value) | ||
Platinum | ||
Gold | ||
Silver | ||
Electrum | ||
Copper | ||
Art |
Holdings
Interests and Stakes
Other Assests