Post by Katdoral on Jan 12, 2021 20:59:31 GMT -5
Population: Approximately 5800; mostly human, some other civilized races.
Level 5
Government:
Governance of the city is shared by a hierarchy of priests and a court of aristocrats.
Notable Places:
The Bone Tower: A tall tower with walls of fused humanoid bones and skulls. There are many in town who would like to see the ancient tower destroyed, but it seems to be invulnerable to harm.
The Temple of Sardinal, God of Balance: An ornate terraced building, decorated with bronze statues and glazed-tile mosaics.
A few NPCs:
Baldthre: Male Human Artist, Good. Baldthre has tangled brown hair and blue eyes. He wears tailored clothing and an amulet of luminous crystal. Baldthre is energetic and friendly.
Abet: Female Human Scholar, Neutral. Abet has a square face, with silver hair and large gray eyes. She wears modest garments and a feathered hat.
Thughye Jamorl: Male Human Scholar, Neutral. Thughye is tall, with red hair and green eyes. He wears expensive clothing and several pouches hang from his belt. Thughye has an animal companion, a black rat named Joyce.
Elys Wayte: Female Human Merchant, Evil. Elys has auburn hair and hazel eyes. She wears sturdy clothing and several small tools hang from her belt. Elys is erratic and depraved.
Dock Ward
Notable Places:
The Adventurers Guild Hall: A grand building of timber and brick walls, decorated with exotic weapons and armor.
A few NPCs:
Sane Gelnne: Female Human Assassin, Neutral. Sane is exceptionally beautiful, with brown hair and blue eyes. She wears leather armor and wields a poisoned dagger and darts. Sane is cursed with amnesia.
Kathel: Female Human Merchant, Neutral. Kathel is pleasant in appearance, with auburn hair and sharp blue eyes. She wears simple clothing and several small tools hang from her belt. Kathel has an animal companion, a copper firedrake named Elil.
Warder: Male Human Priest, Neutral. Warder is common in appearance, with golden hair and amber eyes. He wears tailored clothing and a sling of vials and potions. Warder is soft-hearted and selfish.
Ethew: Male Human Cleric, Good. Ethew has braided golden hair and blue eyes, and a braided moustache. He wears banded mail and wields a club. Ethew is impossibly lucky.
Helmaer: Male Human Merchant, Good. Helmaer has brown hair and sharp amber eyes, and large ears. He wears plain clothing and carries a yew staff. Helmaer suffers a paralyzing fear of open water.
Dragon's District
Notable Places:
The Guildhall: An ornate building of half-timbered walls, once an aristocrat's manor. It contains a large meeting hall and several smaller rooms, and is shared amongst several local merchant guilds.
The Queen's Stone: It is said that the legendary warrior Cily Here drew the sword Skullscythe from this weathered stone and became queen of the realm.
A few NPCs:
Aendild: Female Human Peasant, Good. Aendild is short and overweight, with uneven golden hair and green eyes. She wears simple clothing and riding boots. Aendild has black snake named Burga.
Belia Halle: Female Human Wizard, Neutral. Belia has thin golden hair and hazel eyes. She wears topaz robes and wields a dagger and darts. Belia is morose and polite.
George Lifinch: Male Human Scofflaw, Neutral. George has a long face, with short white hair and soft amber eyes. He wears worn clothing and a pewter amulet. George has an animal companion, a red fox named Gylan.
Mara Hyne: Female Human Scholar, Neutral. Mara has straight gray hair and green eyes, and an unusual scar on her arm. She wears well-made clothing and an amulet of luminous crystal. Mara seeks to free herself from an ancient curse.
Market
Notable NPCs:
Audreyn Nordaye: Female Human Wineseller, Neutral. Audreyn is short and willowy, with silver hair and soft hazel eyes. She wears modest garments and riding boots. Audreyn is rumored to have arranged the murder of the previous tax collector.
Eswild: Female Human Jeweler, Neutral. Eswild has a narrow face, with messy red hair and narrow brown eyes. She wears simple clothing and a wooden holy symbol. Its hard to picture Eswild as an adventurer, but every time she leaves town, she returns with a coffer of coins.
Cynre: Male Human Guard, Evil. Cynre is overweight, with golden hair and brown eyes. He wears studded leather and wields a mace and shield. Cynre was once an adventurer, but retired after his companions were corrupted by a Demonic God.
Berteph: Male Human Fishmonger, Good. Berteph is slender, with white hair and light gray eyes. He wears modest garments and several pouches hang from his belt. Berteph is rumored to be cursed by Azel, God of Luck.
Moor District
Notable Places:
The Inn of a Thousand Names: A heroic commoner's tavern, which is said to have a thousand doors in a thousand towns, each under a different sign and name. Anyone who enters through a particular door can only leave through that same door, unless they know the innkeeper's secret.
The Goblin Mine: This pothole in the street has been named the Goblin Mine in jest. It will not stay filled for more than a few hours, and the local townsfolk have given up trying.
A few NPCs:
Duli: Female Dwarf Fighter, Neutral. Duli has a narrow face, with copper hair and narrow amber eyes. She wears plate mail and wields a military pick and shield. Duli is truthful and alluring.
Burha: Female Human Fighter, Good. Burha has thin auburn hair and sharp blue eyes. She wears chain mail and wields a spear and short bow. Burha is wise and truthful.
Finy Nere: Male Human Entertainer, Good. Finy has brown hair and bright amber eyes. He wears modest garments and a dragonscale cloak. Finy has an animal companion, a hawk named Nielew.
Level 5
Government:
Governance of the city is shared by a hierarchy of priests and a court of aristocrats.
Notable Places:
The Bone Tower: A tall tower with walls of fused humanoid bones and skulls. There are many in town who would like to see the ancient tower destroyed, but it seems to be invulnerable to harm.
The Temple of Sardinal, God of Balance: An ornate terraced building, decorated with bronze statues and glazed-tile mosaics.
A few NPCs:
Baldthre: Male Human Artist, Good. Baldthre has tangled brown hair and blue eyes. He wears tailored clothing and an amulet of luminous crystal. Baldthre is energetic and friendly.
Abet: Female Human Scholar, Neutral. Abet has a square face, with silver hair and large gray eyes. She wears modest garments and a feathered hat.
Thughye Jamorl: Male Human Scholar, Neutral. Thughye is tall, with red hair and green eyes. He wears expensive clothing and several pouches hang from his belt. Thughye has an animal companion, a black rat named Joyce.
Elys Wayte: Female Human Merchant, Evil. Elys has auburn hair and hazel eyes. She wears sturdy clothing and several small tools hang from her belt. Elys is erratic and depraved.
Dock Ward
Notable Places:
The Adventurers Guild Hall: A grand building of timber and brick walls, decorated with exotic weapons and armor.
A few NPCs:
Sane Gelnne: Female Human Assassin, Neutral. Sane is exceptionally beautiful, with brown hair and blue eyes. She wears leather armor and wields a poisoned dagger and darts. Sane is cursed with amnesia.
Kathel: Female Human Merchant, Neutral. Kathel is pleasant in appearance, with auburn hair and sharp blue eyes. She wears simple clothing and several small tools hang from her belt. Kathel has an animal companion, a copper firedrake named Elil.
Warder: Male Human Priest, Neutral. Warder is common in appearance, with golden hair and amber eyes. He wears tailored clothing and a sling of vials and potions. Warder is soft-hearted and selfish.
Ethew: Male Human Cleric, Good. Ethew has braided golden hair and blue eyes, and a braided moustache. He wears banded mail and wields a club. Ethew is impossibly lucky.
Helmaer: Male Human Merchant, Good. Helmaer has brown hair and sharp amber eyes, and large ears. He wears plain clothing and carries a yew staff. Helmaer suffers a paralyzing fear of open water.
Dragon's District
Notable Places:
The Guildhall: An ornate building of half-timbered walls, once an aristocrat's manor. It contains a large meeting hall and several smaller rooms, and is shared amongst several local merchant guilds.
The Queen's Stone: It is said that the legendary warrior Cily Here drew the sword Skullscythe from this weathered stone and became queen of the realm.
A few NPCs:
Aendild: Female Human Peasant, Good. Aendild is short and overweight, with uneven golden hair and green eyes. She wears simple clothing and riding boots. Aendild has black snake named Burga.
Belia Halle: Female Human Wizard, Neutral. Belia has thin golden hair and hazel eyes. She wears topaz robes and wields a dagger and darts. Belia is morose and polite.
George Lifinch: Male Human Scofflaw, Neutral. George has a long face, with short white hair and soft amber eyes. He wears worn clothing and a pewter amulet. George has an animal companion, a red fox named Gylan.
Mara Hyne: Female Human Scholar, Neutral. Mara has straight gray hair and green eyes, and an unusual scar on her arm. She wears well-made clothing and an amulet of luminous crystal. Mara seeks to free herself from an ancient curse.
Market
Notable NPCs:
Audreyn Nordaye: Female Human Wineseller, Neutral. Audreyn is short and willowy, with silver hair and soft hazel eyes. She wears modest garments and riding boots. Audreyn is rumored to have arranged the murder of the previous tax collector.
Eswild: Female Human Jeweler, Neutral. Eswild has a narrow face, with messy red hair and narrow brown eyes. She wears simple clothing and a wooden holy symbol. Its hard to picture Eswild as an adventurer, but every time she leaves town, she returns with a coffer of coins.
Cynre: Male Human Guard, Evil. Cynre is overweight, with golden hair and brown eyes. He wears studded leather and wields a mace and shield. Cynre was once an adventurer, but retired after his companions were corrupted by a Demonic God.
Berteph: Male Human Fishmonger, Good. Berteph is slender, with white hair and light gray eyes. He wears modest garments and several pouches hang from his belt. Berteph is rumored to be cursed by Azel, God of Luck.
Moor District
Notable Places:
The Inn of a Thousand Names: A heroic commoner's tavern, which is said to have a thousand doors in a thousand towns, each under a different sign and name. Anyone who enters through a particular door can only leave through that same door, unless they know the innkeeper's secret.
The Goblin Mine: This pothole in the street has been named the Goblin Mine in jest. It will not stay filled for more than a few hours, and the local townsfolk have given up trying.
A few NPCs:
Duli: Female Dwarf Fighter, Neutral. Duli has a narrow face, with copper hair and narrow amber eyes. She wears plate mail and wields a military pick and shield. Duli is truthful and alluring.
Burha: Female Human Fighter, Good. Burha has thin auburn hair and sharp blue eyes. She wears chain mail and wields a spear and short bow. Burha is wise and truthful.
Finy Nere: Male Human Entertainer, Good. Finy has brown hair and bright amber eyes. He wears modest garments and a dragonscale cloak. Finy has an animal companion, a hawk named Nielew.